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New Post: Sweetest name

We should probably have a more distinctive application name than "Online Battlemat System", though we don't need to get goofy, so we should brainstorm that here. It could easily be in a format like...

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New Post: Sweetest name

Random suggestions from our conversation: CloudBattle, BattleCloud, SilverMat, CiriusMat, Cumulomatus, Mat 9 From Outer Space

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New Post: Sweetest name

M-M-M-MONSTER MAT;  Dungeons and Dragons Remote Electronic Battle Organization Assistant v4.0 (Special Cloudkill Edition);  Eye of the Computer; Seriously, who doesn't love Gelatinous Cubes?;  D&D...

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New Post: Right-click menu for tokens

It would be handy eventually to be able to right-click on tokens and select from some manipulation options from a little pop-up menu.Being able to select from a few very simple statuses would be...

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New Post: Sweetest name

DaDREBOA4 (SCE)?Da Dre Boa. Ha!

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New Post: Adding networking

Some additional very brief research yields the following insights:WCF pipe binding since the communication is (for now at least) all on one machine?Hybrid P2P - secretly make one of the nodes (oldest...

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New Post: Removing templates

A kooler, more dynamic and useful, but also more difficult way to do "templates" would just be to have some tool where you drag out a shape (circle, quarter circle, square) that increases in size as...

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New Post: Removing templates

You know what, screw highlighting squares, that's just not our way. I propose that you draw the shape and it just hangs out on the board like that - let the players decide which squares are covered...

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New Post: Right-click menu for tokens

Another handy option for statuses would be to type something in, so you could put real status information right on a token - maybe it's some open-ended Note thing that shows up when you hover over the...

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New Post: Removing templates

Can you summarize the end result of this thread? :-) You want to keep the current templating system? And we should add a line tool to allow temporary checking of line-of-sight?I'd like to modify the...

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New Post: Right-click menu for tokens

Right-click support currently isn't an option in Silverlight 3. Maybe in 4?Actually, there are horrible javascript/HTML workarounds for this, but I don't like that idea.

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New Post: Multi-touch Support

Pretty sure I've added it, but only to the main canvas. It should support zooming and maybe dragging right now.

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New Post: Removing templates

I think a generic Paint-style shape tool would be more useful than our current template options - probably square, circle, and quarter-circle (cone). A line tool would also be useful for drawing or...

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New Post: Right-click menu for tokens

Dang. We'll just have to keep it in mind for the future I guess. There are more important things to worry about anyways.

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New Post: Adding networking

Callback contracts for publish-subscribe style event handling. Maybe this would get a P2Pish setup going real easy?It seems like we need to add GUIDs to all shared objects (battlemat shapes, lines, and...

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New Post: Dungeon tiles

There are definitely users who will want to not just draw dungeon dimensions but place down dungeon tiles to build up a dungeon.Right now we force tokens into square boundaries because we intend them...

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New Post: Dungeon tiles

I was thinking, the token import window could have textboxes for width and height (in number of squares, or even pixels??) but it might start feeling too clunky to import a token - sometimes I think...

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New Post: Right-click menu for tokens

Rethinking the tokens drop-down (for putting tokens on the mat) could be valuable. If users accumulate lots of tokens, what's the best way format to display them, and ways to sort them? Can we move to...

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New Post: Right-click menu for tokens

One thing it would be nice to do through a theoretical right-click drop-down is hiding tokens. This would be immensely useful for DMs, though I wouldn't want to enforce any actual DM/PC roles to do it...

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New Post: Sweetest name

Sometimes I have called it "Silvermat" when talking about it, just for lack of any better pronoun. But I think something with Grid in it might end up making the most sense.

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